Balada is a psychological horror game about Ana, a young girl abandoned by her parents and raised by a twisted rural cult. Set in an isolated village steeped in ritual and rot, the game explores themes of grief, indoctrination, and the loss of childhood through a dark, folkloric lens. Players unravel Ana’s story as strange transformations begin—revealing that while she can turn into a monstrous, rabbit-like creature, she isn’t the true monster. The real horror lies in the cult leader, a manipulative man who uses faith to control, harm, and dehumanize those around him. Blending slow-burn exploration, unsettling atmosphere, and a haunting visual style, Balada asks: what becomes of a child when love is replaced by fear?
A short horror game about a young woman looking to find her mom that had been brainwashed to become a cult member. The player has to work together with a trusty roach to try and find answers deep within the monastery of the church. This game puts the focus on puzzles, jumpscares, eerie sound design and monsters.
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